Water



 is a key factor of the environment in the game Dig or Die.

is naturally scattered on the land and will vary in quantities, whether it be from small pot holes to big areas.

is capable of traversing not only across ground but through certain materials/environments such as Dirt.

Knowing this, for example, it is possible for a player's base to be flooded by water flowing through the dirt once mined and will drip inside the makeshift cavern. Another water attribute is water displacement which can be caused from a lot of rain and is the sole reason for flooding on land and the reason for cave system flooding.

is not actually real water, but some "Polywater", a polymerized form of water which has the property of being compressible.